Mobile Devices & Apps

Mobile Devices & Apps

When students can access classroom content from anywhere, mobile learning is one way teachers are engaging learners.  “Mobile devices & apps are increasingly valued as important learning tools in K-12.  Once banned from the classroom, mobile devices & apps have become such compelling tools that schools are beginning to rethink standing policies, and some are even beginning to implement ‘bring your own device’ (BYOD) programs” (Johnson, 2012, pg. 4). As we consider how m-Learning helps students...

Game-Based Learning

Game-Based Learning

The game-based learning movement in education seeks to integrate the active and critical learning required for effective instructional design, with the active and critical intellectual and emotional engagement seen in effective game design.  If teachers can combine the entertainment value of well-designed games with the rich content of lessons, then the hope is that students will not only learn, but enjoy learning and enjoy applying their new knowledge in the 21st century. History Teachers have...